PC Development Update #15

Hello, dear players! We hope you’re all doing great since last time! We had quite a lot of updates of the PC version since the last article – I’ll try to summarise them all up here! Experimental Chapter 4! It took a great amount of time to get this new, exclusive Chapter 4 ready for Read more about PC Development Update #15[…]

Haze Games is writing a blog

Alright, I’m not sure I know how this works… Debug.Log(“Hi guys, how are you doing?”); Does it work? Yes, great! Here we’re as happy as singing frogs with their belly full of mosquitos but man we’re exhausted. We haven’t taken a single weekend off for… oh wow… well just way too long. You may have Read more about Haze Games is writing a blog[…]

Reworking Controls

We’re currently concentrating our efforts on controls and gamepad compatibility. The entire User Interface is being rebuilt from scratch to support many requested options by our players: For example, vibration, resolution, quality, subtitles, sensitivity are now available. We’re also making sure User Interface navigation works flawlessly with controllers, on both PC and mobile devices. Players Read more about Reworking Controls[…]