PC Development Update #8

Hello! Hi again everyone! Here is some news about latest improvements of Fractal Space PC version 0.1.5c for November 2017! Linux and Supported Resolutions The game was crashing on Linux hardware. This has now been fixed, and the game also supports all resolution types. You can now play the game with any resolution on Windows, Mac Read more about PC Development Update #8[…]

PC Development Update #5

Hello! We are happy to write to you again 🙂 We hope you’re alright. We’re back here to write about the current progress and state of the game 🙂 Pre-Alpha Testing As mentioned in the previous development update, we have a PC Pre-Alpha build ready for anybody to play and test, if you are willing to play Read more about PC Development Update #5[…]

PC Development Update #4

Get the game on Steam (Coming Soon) Download the Pocket Edition on iOS Download the Pocket Edition on Google Play Hello! We have been working on the PC version of Fractal Space this month, and we are happy to announce that we have a first Pre-Alpha PC Press build available! We have worked a lot on the visual effects and sound Read more about PC Development Update #4[…]

Realtime Lights not Rendered in Unity

Hello guys, Just a quick post to talk about one of the issues I encountered in Unity while working on the PC version of Fractal Space. It’s just to help other developers who might encounter the same problem and wonder how to fix it. The Problem We are in Deferred Rendering. In some cases, when a Realtime Light set Read more about Realtime Lights not Rendered in Unity[…]